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- /*
- * iviewer Widget for jQuery UI
- * https://github.com/can3p/iviewer
- *
- * Copyright (c) 2009 - 2012 Dmitry Petrov
- * Dual licensed under the MIT and GPL licenses.
- * - http://www.opensource.org/licenses/mit-license.php
- * - http://www.gnu.org/copyleft/gpl.html
- *
- * Author: Dmitry Petrov
- * Version: 0.7
- */
-
- ( function( $, undefined ) {
-
- //this code was taken from the https://github.com/furf/jquery-ui-touch-punch
- var mouseEvents = {
- touchstart: 'mousedown',
- touchmove: 'mousemove',
- touchend: 'mouseup'
- };
-
- /**
- * Convert a touch event to a mouse-like
- */
- function makeMouseEvent (event) {
- var touch = event.originalEvent.changedTouches[0];
-
- return $.extend(event, {
- type: mouseEvents[event.type],
- which: 1,
- pageX: touch.pageX,
- pageY: touch.pageY,
- screenX: touch.screenX,
- screenY: touch.screenY,
- clientX: touch.clientX,
- clientY: touch.clientY,
- isTouchEvent: true
- });
- }
-
- var mouseProto = $.ui.mouse.prototype,
- _mouseInit = $.ui.mouse.prototype._mouseInit;
-
- mouseProto._mouseInit = function() {
- var self = this;
- self._touchActive = false;
-
- this.element.bind( 'touchstart.' + this.widgetName, function(event) {
- self._touchActive = true;
- return self._mouseDown(makeMouseEvent(event));
- })
-
- var self = this;
- // these delegates are required to keep context
- this._mouseMoveDelegate = function(event) {
- if (self._touchActive) {
- return self._mouseMove(makeMouseEvent(event));
- }
- };
- this._mouseUpDelegate = function(event) {
- if (self._touchActive) {
- self._touchActive = false;
- return self._mouseUp(makeMouseEvent(event));
- }
- };
-
- $(document)
- .bind('touchmove.'+ this.widgetName, this._mouseMoveDelegate)
- .bind('touchend.' + this.widgetName, this._mouseUpDelegate);
-
- _mouseInit.apply(this);
- }
-
- /**
- * Simple implementation of jQuery like getters/setters
- * var val = something();
- * something(val);
- */
- var setter = function(setter, getter) {
- return function(val) {
- if (arguments.length === 0) {
- return getter.apply(this);
- } else {
- setter.apply(this, arguments);
- }
- }
- };
-
- /**
- * Internet explorer rotates image relative left top corner, so we should
- * shift image when it's rotated.
- */
- var ieTransforms = {
- '0': {
- marginLeft: 0,
- marginTop: 0,
- filter: 'progid:DXImageTransform.Microsoft.Matrix(M11=1, M12=0, M21=0, M22=1, SizingMethod="auto expand")'
- },
-
- '90': {
- marginLeft: -1,
- marginTop: 1,
- filter: 'progid:DXImageTransform.Microsoft.Matrix(M11=0, M12=-1, M21=1, M22=0, SizingMethod="auto expand")'
- },
-
- '180': {
- marginLeft: 0,
- marginTop: 0,
- filter: 'progid:DXImageTransform.Microsoft.Matrix(M11=-1, M12=0, M21=0, M22=-1, SizingMethod="auto expand")'
- },
-
- '270': {
- marginLeft: -1,
- marginTop: 1,
- filter: 'progid:DXImageTransform.Microsoft.Matrix(M11=0, M12=1, M21=-1, M22=0, SizingMethod="auto expand")'
- }
- },
- useIeTransforms = (jQuery.browser.msie && parseInt(jQuery.browser.version, 10) <= 8);
-
- $.widget( "ui.iviewer", $.ui.mouse, {
- widgetEventPrefix: "iviewer",
- options : {
- /**
- * start zoom value for image, not used now
- * may be equal to "fit" to fit image into container or scale in %
- **/
- zoom: "fit",
- /**
- * base value to scale image
- **/
- zoom_base: 100,
- /**
- * maximum zoom
- **/
- zoom_max: 800,
- /**
- * minimum zoom
- **/
- zoom_min: 25,
- /**
- * base of rate multiplier.
- * zoom is calculated by formula: zoom_base * zoom_delta^rate
- **/
- zoom_delta: 1.4,
- /**
- * whether the zoom should be animated.
- */
- zoom_animation: true,
- /**
- * if true plugin doesn't add its own controls
- **/
- ui_disabled: false,
- /**
- * if false, plugin doesn't bind resize event on window and this must
- * be handled manually
- **/
- update_on_resize: true,
- /**
- * event is triggered when zoom value is changed
- * @param int new zoom value
- * @return boolean if false zoom action is aborted
- **/
- onZoom: jQuery.noop,
- /**
- * event is triggered when zoom value is changed after image is set to the new dimensions
- * @param int new zoom value
- * @return boolean if false zoom action is aborted
- **/
- onAfterZoom: jQuery.noop,
- /**
- * event is fired on drag begin
- * @param object coords mouse coordinates on the image
- * @return boolean if false is returned, drag action is aborted
- **/
- onStartDrag: jQuery.noop,
- /**
- * event is fired on drag action
- * @param object coords mouse coordinates on the image
- **/
- onDrag: jQuery.noop,
- /**
- * event is fired on drag stop
- * @param object coords mouse coordinates on the image
- **/
- onStopDrag: jQuery.noop,
- /**
- * event is fired when mouse moves over image
- * @param object coords mouse coordinates on the image
- **/
- onMouseMove: jQuery.noop,
- /**
- * mouse click event
- * @param object coords mouse coordinates on the image
- **/
- onClick: jQuery.noop,
- /**
- * event is fired when image starts to load
- */
- onStartLoad: null,
- /**
- * event is fired, when image is loaded and initially positioned
- */
- onFinishLoad: null
- },
-
- _create: function() {
- var me = this;
-
- //drag variables
- this.dx = 0;
- this.dy = 0;
-
- /* object containing actual information about image
- * @img_object.object - jquery img object
- * @img_object.orig_{width|height} - original dimensions
- * @img_object.display_{width|height} - actual dimensions
- */
- this.img_object = {};
-
- this.zoom_object = {}; //object to show zoom status
-
- this._angle = 0;
-
- this.current_zoom = this.options.zoom;
-
- if(this.options.src === null){
- return;
- }
-
- this.container = this.element;
-
- this._updateContainerInfo();
-
- //init container
- this.container.css("overflow","hidden");
-
- if(this.options.update_on_resize == true)
- {
- $(window).resize(function()
- {
- me._updateContainerInfo();
- });
- }
-
- this.img_object = new $.ui.iviewer.ImageObject(this.options.zoom_animation);
-
- //init object
- this.img_object.object()
- //bind mouse events
- .click(function(e){return me._click(e)})
- .mousewheel(function(ev, delta)
- {
- //this event is there instead of containing div, because
- //at opera it triggers many times on div
- var zoom = (delta > 0)?1:-1;
- me.zoom_by(zoom);
- return false;
- })
- .prependTo(this.container);
-
- this.container.bind('mousemove', function(ev) { me._handleMouseMove(ev); });
-
- this.loadImage(this.options.src);
-
- if(!this.options.ui_disabled)
- {
- this.createui();
- }
-
- this._mouseInit();
- },
-
- destroy: function() {
- this._mouseDestroy();
- },
-
- _updateContainerInfo: function()
- {
- this.options.height = this.container.height();
- this.options.width = this.container.width();
- },
-
- loadImage: function( src )
- {
- this.current_zoom = this.options.zoom;
- var me = this;
-
- this._trigger('onStartLoad', 0, src);
-
- this.img_object.load(src, function() {
- me.container.addClass("iviewer_cursor");
-
- if(me.options.zoom == "fit"){
- me.fit(true);
- }
- else {
- me.set_zoom(me.options.zoom, true);
- }
-
- if(me.options.onFinishLoad)
- {
- me._trigger('onFinishLoad', 0, src);
- }
- });
- },
-
- /**
- * fits image in the container
- *
- * @param {boolean} skip_animation
- **/
- fit: function(skip_animation)
- {
- var aspect_ratio = this.img_object.orig_width() / this.img_object.orig_height();
- var window_ratio = this.options.width / this.options.height;
- var choose_left = (aspect_ratio > window_ratio);
- var new_zoom = 0;
-
- if(choose_left){
- new_zoom = this.options.width / this.img_object.orig_width() * 100;
- }
- else {
- new_zoom = this.options.height / this.img_object.orig_height() * 100;
- }
-
- this.set_zoom(new_zoom, skip_animation);
- },
-
- /**
- * center image in container
- **/
- center: function()
- {
- this.setCoords(-Math.round((this.img_object.display_width() - this.options.width)/2),
- -Math.round((this.img_object.display_height() - this.options.height)/2));
- },
-
- /**
- * move a point in container to the center of display area
- * @param x a point in container
- * @param y a point in container
- **/
- moveTo: function(x, y)
- {
- var dx = x-Math.round(this.options.width/2);
- var dy = y-Math.round(this.options.height/2);
-
- var new_x = this.img_object.x() - dx;
- var new_y = this.img_object.y() - dy;
-
- this.setCoords(new_x, new_y);
- },
-
- /**
- * Get container offset object.
- */
- getContainerOffset: function() {
- return jQuery.extend({}, this.container.offset());
- },
-
- /**
- * set coordinates of upper left corner of image object
- **/
- setCoords: function(x,y)
- {
- //do nothing while image is being loaded
- if(!this.img_object.loaded()) { return; }
-
- var coords = this._correctCoords(x,y);
- this.img_object.x(coords.x);
- this.img_object.y(coords.y);
- },
-
- _correctCoords: function( x, y )
- {
- x = parseInt(x, 10);
- y = parseInt(y, 10);
-
- //check new coordinates to be correct (to be in rect)
- if(y > 0){
- y = 0;
- }
- if(x > 0){
- x = 0;
- }
- if(y + this.img_object.display_height() < this.options.height){
- y = this.options.height - this.img_object.display_height();
- }
- if(x + this.img_object.display_width() < this.options.width){
- x = this.options.width - this.img_object.display_width();
- }
- if(this.img_object.display_width() <= this.options.width){
- x = -(this.img_object.display_width() - this.options.width)/2;
- }
- if(this.img_object.display_height() <= this.options.height){
- y = -(this.img_object.display_height() - this.options.height)/2;
- }
-
- return { x: x, y:y };
- },
-
-
- /**
- * convert coordinates on the container to the coordinates on the image (in original size)
- *
- * @return object with fields x,y according to coordinates or false
- * if initial coords are not inside image
- **/
- containerToImage : function (x,y)
- {
- var coords = { x : x - this.img_object.x(),
- y : y - this.img_object.y()
- };
-
- coords = this.img_object.toOriginalCoords(coords);
-
- return { x : util.descaleValue(coords.x, this.current_zoom),
- y : util.descaleValue(coords.y, this.current_zoom)
- };
- },
-
- /**
- * convert coordinates on the image (in original size, and zero angle) to the coordinates on the container
- *
- * @return object with fields x,y according to coordinates
- **/
- imageToContainer : function (x,y)
- {
- var coords = {
- x : util.scaleValue(x, this.current_zoom),
- y : util.scaleValue(y, this.current_zoom)
- };
-
- return this.img_object.toRealCoords(coords);
- },
-
- /**
- * get mouse coordinates on the image
- * @param e - object containing pageX and pageY fields, e.g. mouse event object
- *
- * @return object with fields x,y according to coordinates or false
- * if initial coords are not inside image
- **/
- _getMouseCoords : function(e)
- {
- var containerOffset = this.container.offset();
- coords = this.containerToImage(e.pageX - containerOffset.left, e.pageY - containerOffset.top);
-
- return coords;
- },
-
- /**
- * set image scale to the new_zoom
- *
- * @param {number} new_zoom image scale in %
- * @param {boolean} skip_animation
- **/
- set_zoom: function(new_zoom, skip_animation)
- {
- if (this._trigger('onZoom', 0, new_zoom) == false) {
- return;
- }
-
- //do nothing while image is being loaded
- if(!this.img_object.loaded()) { return; }
-
- if(new_zoom < this.options.zoom_min)
- {
- new_zoom = this.options.zoom_min;
- }
- else if(new_zoom > this.options.zoom_max)
- {
- new_zoom = this.options.zoom_max;
- }
-
- /* we fake these values to make fit zoom properly work */
- if(this.current_zoom == "fit")
- {
- var old_x = Math.round(this.options.width/2 + this.img_object.orig_width()/2);
- var old_y = Math.round(this.options.height/2 + this.img_object.orig_height()/2);
- this.current_zoom = 100;
- }
- else {
- var old_x = -this.img_object.x() + Math.round(this.options.width/2);
- var old_y = -this.img_object.y() + Math.round(this.options.height/2);
- }
-
- var new_width = util.scaleValue(this.img_object.orig_width(), new_zoom);
- var new_height = util.scaleValue(this.img_object.orig_height(), new_zoom);
- var new_x = util.scaleValue( util.descaleValue(old_x, this.current_zoom), new_zoom);
- var new_y = util.scaleValue( util.descaleValue(old_y, this.current_zoom), new_zoom);
-
- new_x = this.options.width/2 - new_x;
- new_y = this.options.height/2 - new_y;
-
- this.img_object.display_width(new_width);
- this.img_object.display_height(new_height);
-
- var coords = this._correctCoords( new_x, new_y ),
- self = this;
-
- this.img_object.setImageProps(new_width, new_height, coords.x, coords.y,
- skip_animation, function() {
- self._trigger('onAfterZoom', 0, new_zoom );
- });
- this.current_zoom = new_zoom;
-
- this.update_status();
- },
-
- /**
- * changes zoom scale by delta
- * zoom is calculated by formula: zoom_base * zoom_delta^rate
- * @param Integer delta number to add to the current multiplier rate number
- **/
- zoom_by: function(delta)
- {
- var closest_rate = this.find_closest_zoom_rate(this.current_zoom);
-
- var next_rate = closest_rate + delta;
- var next_zoom = this.options.zoom_base * Math.pow(this.options.zoom_delta, next_rate)
- if(delta > 0 && next_zoom < this.current_zoom)
- {
- next_zoom *= this.options.zoom_delta;
- }
-
- if(delta < 0 && next_zoom > this.current_zoom)
- {
- next_zoom /= this.options.zoom_delta;
- }
-
- this.set_zoom(next_zoom);
- },
-
- /**
- * Rotate image
- * @param {num} deg Degrees amount to rotate. Positive values rotate image clockwise.
- * Currently 0, 90, 180, 270 and -90, -180, -270 values are supported
- *
- * @param {boolean} abs If the flag is true if, the deg parameter will be considered as
- * a absolute value and relative otherwise.
- * @return {num|null} Method will return current image angle if called without any arguments.
- **/
- angle: function(deg, abs) {
- if (arguments.length === 0) { return this.img_object.angle(); }
-
- if (deg < -270 || deg > 270 || deg % 90 !== 0) { return; }
- if (!abs) { deg += this.img_object.angle(); }
- if (deg < 0) { deg += 360; }
- if (deg >= 360) { deg -= 360; }
-
- if (deg === this.img_object.angle()) { return; }
-
- this.img_object.angle(deg);
- //the rotate behavior is different in all editors. For now we just center the
- //image. However, it will be better to try to keep the position.
- this.center();
- this._trigger('angle', 0, { angle: this.img_object.angle() });
- },
-
- /**
- * finds closest multiplier rate for value
- * basing on zoom_base and zoom_delta values from settings
- * @param Number value zoom value to examine
- **/
- find_closest_zoom_rate: function(value)
- {
- if(value == this.options.zoom_base)
- {
- return 0;
- }
-
- function div(val1,val2) { return val1 / val2 };
- function mul(val1,val2) { return val1 * val2 };
-
- var func = (value > this.options.zoom_base)?mul:div;
- var sgn = (value > this.options.zoom_base)?1:-1;
-
- var mltplr = this.options.zoom_delta;
- var rate = 1;
-
- while(Math.abs(func(this.options.zoom_base, Math.pow(mltplr,rate)) - value) >
- Math.abs(func(this.options.zoom_base, Math.pow(mltplr,rate+1)) - value))
- {
- rate++;
- }
-
- return sgn * rate;
- },
-
- /* update scale info in the container */
- update_status: function()
- {
- if(!this.options.ui_disabled)
- {
- var percent = Math.round(100*this.img_object.display_height()/this.img_object.orig_height());
- if(percent)
- {
- this.zoom_object.html(percent + "%");
- }
- }
- },
-
- /**
- * Get some information about the image.
- * Currently orig_(width|height), display_(width|height), angle, zoom and src params are supported.
- *
- * @param {string} parameter to check
- * @param {boolean} withoutRotation if param is orig_width or orig_height and this flag is set to true,
- * method will return original image width without considering rotation.
- *
- */
- info: function(param, withoutRotation) {
- if (!param) { return; }
-
- switch (param) {
- case 'orig_width':
- case 'orig_height':
- if (withoutRotation) {
- return (this.img_object.angle() % 180 === 0 ? this.img_object[param]() :
- param === 'orig_width' ? this.img_object.orig_height() :
- this.img_object.orig_width());
- } else {
- return this.img_object[param]();
- }
- case 'display_width':
- case 'display_height':
- case 'angle':
- return this.img_object[param]();
- case 'zoom':
- return this.current_zoom;
- case 'src':
- return this.img_object.object().attr('src');
- }
- },
-
- /**
- * callback for handling mousdown event to start dragging image
- **/
- _mouseStart: function( e )
- {
- $.ui.mouse.prototype._mouseStart.call(this, e);
- if (this._trigger('onStartDrag', 0, this._getMouseCoords(e)) === false) {
- return false;
- }
-
- /* start drag event*/
- this.container.addClass("iviewer_drag_cursor");
-
- this.dx = e.pageX - this.img_object.x();
- this.dy = e.pageY - this.img_object.y();
- return true;
- },
-
- _mouseCapture: function( e ) {
- return true;
- },
-
- /**
- * Handle mouse move if needed. User can avoid using this callback, because
- * he can get the same information through public methods.
- * @param {jQuery.Event} e
- */
- _handleMouseMove: function(e) {
- this._trigger('onMouseMove', e, this._getMouseCoords(e));
- },
-
- /**
- * callback for handling mousemove event to drag image
- **/
- _mouseDrag: function(e)
- {
- $.ui.mouse.prototype._mouseDrag.call(this, e);
- var ltop = e.pageY - this.dy;
- var lleft = e.pageX - this.dx;
-
- this.setCoords(lleft, ltop);
- this._trigger('onDrag', e, this._getMouseCoords(e));
- return false;
- },
-
- /**
- * callback for handling stop drag
- **/
- _mouseStop: function(e)
- {
- $.ui.mouse.prototype._mouseStop.call(this, e);
- this.container.removeClass("iviewer_drag_cursor");
- this._trigger('onStopDrag', 0, this._getMouseCoords(e));
- },
-
- _click: function(e)
- {
- this._trigger('onClick', 0, this._getMouseCoords(e));
- },
-
- /**
- * create zoom buttons info box
- **/
- createui: function()
- {
- var me=this;
-
- $("<div>", { 'class': "iviewer_zoom_in iviewer_common iviewer_button"})
- .bind('mousedown touchstart',function(){me.zoom_by(1); return false;})
- .appendTo(this.container);
-
- $("<div>", { 'class': "iviewer_zoom_out iviewer_common iviewer_button"})
- .bind('mousedown touchstart',function(){me.zoom_by(- 1); return false;})
- .appendTo(this.container);
-
- $("<div>", { 'class': "iviewer_zoom_zero iviewer_common iviewer_button"})
- .bind('mousedown touchstart',function(){me.set_zoom(100); return false;})
- .appendTo(this.container);
-
- $("<div>", { 'class': "iviewer_zoom_fit iviewer_common iviewer_button"})
- .bind('mousedown touchstart',function(){me.fit(this); return false;})
- .appendTo(this.container);
-
- this.zoom_object = $("<div>").addClass("iviewer_zoom_status iviewer_common")
- .appendTo(this.container);
-
- $("<div>", { 'class': "iviewer_rotate_left iviewer_common iviewer_button"})
- .bind('mousedown touchstart',function(){me.angle(-90); return false;})
- .appendTo(this.container);
-
- $("<div>", { 'class': "iviewer_rotate_right iviewer_common iviewer_button" })
- .bind('mousedown touchstart',function(){me.angle(90); return false;})
- .appendTo(this.container);
-
- this.update_status(); //initial status update
- }
-
- } );
-
- /**
- * @class $.ui.iviewer.ImageObject Class represents image and provides public api without
- * extending image prototype.
- * @constructor
- * @param {boolean} do_anim Do we want to animate image on dimension changes?
- */
- $.ui.iviewer.ImageObject = function(do_anim) {
- this._img = $("<img>")
- //this is needed, because chromium sets them auto otherwise
- .css({ position: "absolute", top :"0px", left: "0px"});
-
- this._loaded = false;
- this._swapDimensions = false;
- this._do_anim = do_anim || false;
- this.x(0, true);
- this.y(0, true);
- this.angle(0);
- };
-
-
- /** @lends $.ui.iviewer.ImageObject.prototype */
- (function() {
- /**
- * Restore initial object state.
- *
- * @param {number} w Image width.
- * @param {number} h Image height.
- */
- this._reset = function(w, h) {
- this._angle = 0;
- this._swapDimensions = false;
- this.x(0);
- this.y(0);
-
- this.orig_width(w);
- this.orig_height(h);
- this.display_width(w);
- this.display_height(h);
- };
-
- /**
- * Check if image is loaded.
- *
- * @return {boolean}
- */
- this.loaded = function() { return this._loaded; };
-
- /**
- * Load image.
- *
- * @param {string} src Image url.
- * @param {Function=} loaded Function will be called on image load.
- */
- this.load = function(src, loaded) {
- var self = this;
-
- loaded = loaded || jQuery.noop;
- this._loaded = false;
-
- //If we assign new image url to the this._img IE9 fires onload event and image width and
- //height are set to zero. So, we create another image object and load image through it.
- var img = new Image();
- img.onload = function() {
- self._loaded = true;
- self._reset(this.width, this.height);
-
- self._img[0].src = src;
- loaded();
- };
- img.src = src;
-
- this._img
- .removeAttr("src")
- .removeAttr("width")
- .removeAttr("height")
- .removeAttr("style")
- .css({ position: "absolute", top :"0px", left: "0px"})
-
- this.angle(0);
- };
-
- this._dimension = function(prefix, name) {
- var horiz = '_' + prefix + '_' + name,
- vert = '_' + prefix + '_' + (name === 'height' ? 'width' : 'height');
- return setter(function(val) {
- this[this._swapDimensions ? horiz: vert] = val;
- },
- function() {
- return this[this._swapDimensions ? horiz: vert];
- });
- };
-
- /**
- * Getters and setter for common image dimensions.
- * display_ means real image tag dimensions
- * orig_ means physical image dimensions.
- * Note, that dimensions are swapped if image is rotated. It necessary,
- * because as little as possible code should know about rotation.
- */
- this.display_width = this._dimension('display', 'width'),
- this.display_height = this._dimension('display', 'height'),
- this.display_diff = function() { return Math.floor( this.display_width() - this.display_height() ) };
- this.orig_width = this._dimension('orig', 'width'),
- this.orig_height = this._dimension('orig', 'height'),
-
- /**
- * Setter for X coordinate. If image is rotated we need to additionaly shift an
- * image to map image coordinate to the visual position.
- *
- * @param {number} val Coordinate value.
- * @param {boolean} skipCss If true, we only set the value and do not touch the dom.
- */
- this.x = setter(function(val, skipCss) {
- this._x = val;
- if (!skipCss) {
- this._img.css("left",this._x + (this._swapDimensions ? this.display_diff() / 2 : 0) + "px");
- }
- },
- function() {
- return this._x;
- });
-
- /**
- * Setter for Y coordinate. If image is rotated we need to additionaly shift an
- * image to map image coordinate to the visual position.
- *
- * @param {number} val Coordinate value.
- * @param {boolean} skipCss If true, we only set the value and do not touch the dom.
- */
- this.y = setter(function(val, skipCss) {
- this._y = val;
- if (!skipCss) {
- this._img.css("top",this._y - (this._swapDimensions ? this.display_diff() / 2 : 0) + "px");
- }
- },
- function() {
- return this._y;
- });
-
- /**
- * Perform image rotation.
- *
- * @param {number} deg Absolute image angle. The method will work with values 0, 90, 180, 270 degrees.
- */
- this.angle = setter(function(deg) {
- var prevSwap = this._swapDimensions;
-
- this._angle = deg;
- this._swapDimensions = deg % 180 !== 0;
-
- if (prevSwap !== this._swapDimensions) {
- var verticalMod = this._swapDimensions ? -1 : 1;
- this.x(this.x() - verticalMod * this.display_diff() / 2, true);
- this.y(this.y() + verticalMod * this.display_diff() / 2, true);
- };
-
- var cssVal = 'rotate(' + deg + 'deg)',
- img = this._img;
-
- jQuery.each(['', '-webkit-', '-moz-', '-o-', '-ms-'], function(i, prefix) {
- img.css(prefix + 'transform', cssVal);
- });
-
- if (useIeTransforms) {
- jQuery.each(['-ms-', ''], function(i, prefix) {
- img.css(prefix + 'filter', ieTransforms[deg].filter);
- });
-
- img.css({
- marginLeft: ieTransforms[deg].marginLeft * this.display_diff() / 2,
- marginTop: ieTransforms[deg].marginTop * this.display_diff() / 2
- });
- }
- },
- function() { return this._angle; });
-
- /**
- * Map point in the container coordinates to the point in image coordinates.
- * You will get coordinates of point on image with respect to rotation,
- * but will be set as if image was not rotated.
- * So, if image was rotated 90 degrees, it's (0,0) point will be on the
- * top right corner.
- *
- * @param {{x: number, y: number}} point Point in container coordinates.
- * @return {{x: number, y: number}}
- */
- this.toOriginalCoords = function(point) {
- switch (this.angle()) {
- case 0: return { x: point.x, y: point.y }
- case 90: return { x: point.y, y: this.display_width() - point.x }
- case 180: return { x: this.display_width() - point.x, y: this.display_height() - point.y }
- case 270: return { x: this.display_height() - point.y, y: point.x }
- }
- };
-
- /**
- * Map point in the image coordinates to the point in container coordinates.
- * You will get coordinates of point on container with respect to rotation.
- * Note, if image was rotated 90 degrees, it's (0,0) point will be on the
- * top right corner.
- *
- * @param {{x: number, y: number}} point Point in container coordinates.
- * @return {{x: number, y: number}}
- */
- this.toRealCoords = function(point) {
- switch (this.angle()) {
- case 0: return { x: this.x() + point.x, y: this.y() + point.y }
- case 90: return { x: this.x() + this.display_width() - point.y, y: this.y() + point.x}
- case 180: return { x: this.x() + this.display_width() - point.x, y: this.y() + this.display_height() - point.y}
- case 270: return { x: this.x() + point.y, y: this.y() + this.display_height() - point.x}
- }
- };
-
- /**
- * @return {jQuery} Return image node. this is needed to add event handlers.
- */
- this.object = setter(jQuery.noop,
- function() { return this._img; });
-
- /**
- * Change image properties.
- *
- * @param {number} disp_w Display width;
- * @param {number} disp_h Display height;
- * @param {number} x
- * @param {number} y
- * @param {boolean} skip_animation If true, the animation will be skiped despite the
- * value set in constructor.
- * @param {Function=} complete Call back will be fired when zoom will be complete.
- */
- this.setImageProps = function(disp_w, disp_h, x, y, skip_animation, complete) {
- complete = complete || jQuery.noop;
-
- this.display_width(disp_w);
- this.display_height(disp_h);
- this.x(x, true);
- this.y(y, true);
-
- var w = this._swapDimensions ? disp_h : disp_w;
- var h = this._swapDimensions ? disp_w : disp_h;
-
- var params = {
- width: w,
- height: h,
- top: y - (this._swapDimensions ? this.display_diff() / 2 : 0) + "px",
- left: x + (this._swapDimensions ? this.display_diff() / 2 : 0) + "px"
- };
-
- if (useIeTransforms) {
- jQuery.extend(params, {
- marginLeft: ieTransforms[this.angle()].marginLeft * this.display_diff() / 2,
- marginTop: ieTransforms[this.angle()].marginTop * this.display_diff() / 2
- });
- }
-
- var swapDims = this._swapDimensions,
- img = this._img;
-
- //here we come: another IE oddness. If image is rotated 90 degrees with a filter, than
- //width and height getters return real width and height of rotated image. The bad news
- //is that to set height you need to set a width and vice versa. Fuck IE.
- //So, in this case we have to animate width and height manually.
- if(useIeTransforms && swapDims) {
- var ieh = this._img.width(),
- iew = this._img.height(),
- iedh = params.height - ieh;
- iedw = params.width - iew;
-
- delete params.width;
- delete params.height;
- }
-
- if (this._do_anim && !skip_animation) {
- this._img.animate(params, {
- duration: 200,
- complete: complete,
- step: function(now, fx) {
- if(useIeTransforms && swapDims && (fx.prop === 'top')) {
- var percent = (now - fx.start) / (fx.end - fx.start);
-
- img.height(ieh + iedh * percent);
- img.width(iew + iedw * percent);
- img.css('top', now);
- }
- }
- });
- } else {
- this._img.css(params);
- setTimeout(complete, 0); //both if branches should behave equally.
- }
- };
-
- }).apply($.ui.iviewer.ImageObject.prototype);
-
-
-
- var util = {
- scaleValue: function(value, toZoom)
- {
- return value * toZoom / 100;
- },
-
- descaleValue: function(value, fromZoom)
- {
- return value * 100 / fromZoom;
- }
- };
-
- } )( jQuery, undefined );
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